[設計師週] 台大電機二 王禮康
The Taiwan Designers’ Week Exhibition is an exhibition in which show cases different types of artwork created by different artists. This year, there is a section for products in which showcases accessories for the generic smartphone, which is the iPhone 4s. One of the first accessories I saw was a big case for the iPhone shaped as a football. This case is designed with a hole right where the rear camera is, and it’s purpose is to capture video while it is being tossed around. There were other products such as motorcycle stands, two way power cables, and even a bowl with a docking station so that you can eat breakfast while looking at your phone. The rest of the exhibition displayed desk accessories and school suppliers such as bookmarks umbrellas, coasters, mugs, bags, clocks, hangers, lamps, and many other everyday appliances.
Although an engineering major, I have been fascinated and amazed by the way everyday objects are transformed into creative artworks. I am personally very interested in modern and contemporary design, such as interior design and architecture, however furniture design also draws my attention. This was my first time attending a design/art exhibition, and in my opinion, it was an amazing experience. I used to think that art and design was something completely useless because it was never practical and only for admiration and decoration. However, many products displayed at the exhibition demonstrated that they can not only look good from an art perspective, but also be very practical from an engineering perspective. For example, the umbrella holder shown above is a good example of satisfying both creativity in terms of art and practicality; it isn’t in the shape of a bucket or bin that is traditionally used as an umbrella holder, but rather it is just a ring on the top with a bottom stand. It is also practical in the sense that the umbrella will never come out, but it will never tip the holder over. On the other hand, there were some products that looked cool, but wasn’t practical at all. For instance, the umbrella with a hand. It might like unique and different from other umbrellas, but the hand doesn’t seem to be made of frictional material, which means that it might not necessarily be easier to hold onto compared to a normal umbrella.
There are many things I can relate to at this exhibition. The section I can relate to the most is the iPhone accessory section, since I am interested in consumer electronics and it’s accessories. I’ve seen a lot of accessories for the iPhone, since it has an enormous market and consumer base, but the accessories I saw at the exhibition were mostly impractical from my perspective, such as the battery transferring cable, the docking station bowl, etc. These ideas are interesting to some extent, but I think not that many people would be willing to purchase these accessories.
In conclusion, I think this trip has had a huge impact on me. As stated previously, I used to despise and reject art due to its unnecessary and useless nature, however I recently started to become attracted and interested in design. As much as I love science and technology, I think art and design are not necessary but would definitely bring a different perspective to our everyday lives. After attending this exhibition, I discovered that art is so beautiful and delightful to admire and look at. It can attract an individual with it’s complicated and confusing appearance, causing curiosity to understand why it was designed a certain way. If art did not exist, our world would be a boring a tedious place with no excitement and color.
After this exhibition, my path has become more clear; I want to create electronic devices, specifically consumer electronics, in which incorporate design and creativity. I want to create electronics devices that can be used, but also be a piece of artwork in which people can admire while using them. I believe design is a big part of why products sell these days, and not about its performance or specifications, since most companies are on par with their technology in developing equally power devices. Therefore, the key lies in the design and appearance of a product, and that’s where we should innovate.